Use Blender to create a unique 3D sculpture.
The sculpture should have high polygons so that you can use the Sculpting Tools.
Steps:
Do some research and find images of the toy/object you want to create.
Add the image of your toy/object as a background.
Use the basic shapes: Sphere, Cube, Cylinder, Torus and the Tools to build your sculpture.
Use the Edit Mode to Extrude, Inset and add Loop Cuts
Use the Mirror Modifier to make mirrored shapes
Use the Subdivision Surface Modifier to add more detail and polygons
Use any/all of the tools to manipulate the clay.
Clay, Clay Strips, Inflate, Crease, Drag and more!
Us the mirror function to adjust clay on both sides.
When you are finished sculpting you can add paint.
Set up you Camera and Light and Render the image
And turn in a PNG here
You can also turn in a STL file for printing